|1) Download the map of your choice.
2) Unzip the .BSP file into your maps sub-directory (either in Quake2\baseq2\maps or
quake2\ctf\maps). Create the maps sub-directory if it does not exist.
3) Place any textures in your Quake2\baseq2 sub-directory (preserving the directory
structure). For example, the textures (*.WAL files) for 2EVILCTF should reside in
4) Start Quake2 with the CTF mod (or another CTF variant) (you can use 'Quake2 +set game
ctf' at the command line/dos prompt).
5) Join a server playing the map, or use 'map xxxx' at the console to go straight to the